SKULL - WE BRiNG THE STUFF Die Siedler 5/Settlers 5 Mini-Image PROGRAMNOTES OS: WinAll language: GER/ENG type: mini-image protection: SafeDisc ripped: - GERMAN: Die Siedler V: Das Erbe der Koenige ENGLISH: The Settlers V: Heritage of Kings In dieser Welt gibt es Platz fr viele Koenige. Doch einer ist maechtiger als alle anderen: Der Koenig des alten Reiches! Er ist ein gerechter Herrscher in einer Zeit die gepraegt ist durch Glueck und Zufriedenheit. Doch das Boese wirft unaufhaltsam seine dunklen Schatten auf das Land, und die Knigreiche zittern. NOTES: This should work on other language versions of the game but we could only test it with a German version. PROPER NOTES: LuKeStorm did a great job but we were even better. SRR say a valid proper must be less than half the size - and it is, so have fun! iNSTALLNOTES - unzip - unrar s5mini-skl.rar - mount mds/mdf with Daemon Tools (>= 3.47) - play NOTES: If you get emulation error run clonecdremover.reg in clonecdremover.rar and click YES. Why mini image? Coz you will never have problems with updating or online play! GRPNOTES We are looking for 10/100Mbit Sites and crackers contact us at: skull@abcdefghijklmnopqrstuvwxyzabcdefghijklmnopq rstuvwxyzabcdefghijk.com no fake, just fun SPECiAL BOiKOTTiERT die Industrie LERNEN DURCH SCHMERZ www.warez-studio.de FREE COVERS: www.cover-welt-skl.dl.am GREETZfromandtohell An all unsere Freunde. Moegen eure Schwaenze ewig wachsen!!
In celebration of the 25th Anniversary of the Settlers series, The Settlers® History Collection will be released exclusively available on Ubisoft Connect. The History Collection will include History Editions of all seven previous Settlers games, which includes gold versions of each game with all expansions.
The Settlers III is a lavishly designed, strategy-filled fantasy civilization simulation in which you have your industrious little subjects construct buildings, produce goods, and conquer new lands in exciting real-time battles. Includes The Settlers III, The Settlers III Mission CD, and the expansion pack Quest of the Amazons.IMPROVEMENT HIGHLIGHTS: Windows 10 compatible, auto save, 4K and dual monitor support, multiplayer via Ubisoft Connect
With this modernized History Edition, dive into the diversified mix of enthralling build-up matches and exciting real-time fights. Manifold landscapes await to be explored and populated. Includes the main game plus both expansions.
In celebration of the 25th Anniversary of the Settlers series, The Settlers® History Collection will be released exclusively available on Uplay. The History Collection will include History Editions of all seven previous Settlers games, which includes gold versions of each game with all expansions.
INFO about the Menu The menu looks in the windows registry to see if the game is installed. If so, the patch and crack functions are enabled and the install function is disabled.
As always, patching and cracking work automatically no matter what file you put in the folder. When the NoCD crack is copied over, to the install directory, the installer will automatically create a backup of the original game.exe.
INSTALLER INSTRUCTIONS: Click the DS2 Picture to start the installer. Click the BW Picture to start the installer. Click the serial picture to get your serial you pasted in earlier. Click the CRACK picture to crack the game.
The Settlers IV (German: Die Siedler IV), released as The Settlers: Fourth Edition in North America, is a real-time strategy video game with city-building elements, developed by Blue Byte and published by Ubi Soft. Released in Germany for Microsoft Windows in February 2001, in the United Kingdom in March, and in North America in August, it is the fourth game in The Settlers series, following The Settlers (1993), The Settlers II (1996) and The Settlers III (1998). In August, Blue Byte released an expansion, The Settlers IV Mission CD, featuring new single-player campaign missions, new maps for both single-player and multiplayer modes, a random map generator and map editor, gameplay improvements, and bug fixes. In December, they released a second expansion, The Settlers IV: The Trojans and the Elixir of Power (German: Die Siedler IV: Die Trojaner und das Elixier der Macht), containing new single-player campaigns, additional single and multiplayer maps, improved graphics, and additional gameplay tweaks. In March 2002, The Settlers IV: Gold Edition was released, containing the original game and both expansions, plus fan-made maps for multiplayer mode, and two minigames. In November 2009, Gameloft ported the original game to iOS, under the title The Settlers. Although featuring updated graphics and utilising touch controls, the gameplay, game mechanics and storyline are identical to the original. In April 2010, The Settlers was released for webOS, specifically optimised for the Palm Pre. Gameloft later released HD versions for iPad, bada, Symbian and Android. In 2013, the Gold Edition was released on GOG.com. In 2018, the game was re-released as The Settlers IV: History Edition.
The game can be played in one of two modes; single-player or multiplayer. In single-player mode, the player can play either campaign missions or individual non-campaign games ("Free Maps"). In campaign mode, the player must complete a series of missions, the goal of most of which is to defeat the computer controlled opponent or opponents by gaining possession of their territory, or, in the case of the Dark Tribe, by destroying their temple using gardeners. In the original release of the game, there were three separate campaigns of three missions each (one campaign each for the Romans, Vikings, and Mayans), and a fourth campaign of twelve missions in which the player controls all three races as they fight against the Dark Tribe. The Mission CD expansion added three additional campaigns of five missions for each race, plus three "Settlement" missions and three "Conflict" missions. The Trojans and the Elixir of Power expansion added three campaigns of four missions for each of the original three races, four Settlement missions, and a new campaign of twelve missions in which the player controls the Trojans against the Dark Tribe.
Whether playing single-player or multiplayer mode, each game begins the same way; the player has a small settlement, a set amount of raw materials and tools, and a predetermined number of settlers. The basic gameplay revolves around serfs (the titular "settlers"), who transport materials, tools and produce, and who populate and perform the requisite task of each building. As in The Settlers III, new settlers can only be acquired by the construction of residences.
At no point does the player directly control any normal settler - instead, general orders are issued (such as ordering the construction of a building), with the AI handling the delegation of orders to specific settlers. However, the player can control specialist settlers, of which there are four types; pioneers (extend the player's territory by digging at the border), thieves (scout enemy territory and steal resources), geologists (test mountainous ground for raw materials), and gardeners (reclaim terrain corrupted by the Dark Tribe). When playing a multiplayer game, the player also has access to a fifth specialist unit; the Saboteur, who can attack and destroy all enemy buildings, not just military installations.
As in The Settlers III, players do not have to construct a road network. Instead, settlers can walk freely around the player's territory, with the AI handling pathfinding. Like all previous games in the series, The Settlers IV has an adjustable goods priority system, which determines the order in which items are transported. Players can also build marketplaces, which allow for the establishment of trade routes between areas on the same geographical region, and shipyards, which allow for the manufacture of warships, ferries (can transport specialist settlers, soldiers and war machines) and trade ships (can transport items from a landing dock to a different geographical region).
The economy is under the player's control throughout the game. For example, the player can control the distribution of goods by selecting which percentage of a given resource is transported to a given building. In a similar manner, the player can select what tools are made when. Tool production is important insofar as all buildings require raw materials and a worker with the right tool. For example, if the player has built a mine, and the building is still empty despite the presence of idle settlers, a pickaxe will need to be manufactured in the toolsmith. The game also uses a notification system that alerts the player if a building cannot be occupied either due to a lack of the right tool or the absence of available settlers.
As in The Settlers III, the game features magic, whereby each race can call upon their deities for economic and/or military assistance. Once the player has both manna and priests, they have finite access to a number of spells, the nature of which depends on the race. These spells include tuning fish to stone, turning enemy soldiers to allies (Romans), turning stone to iron, temporarily freezing enemies (Vikings), turning wood to gold, turning enemy bowmen into butterflies (Mayans), turning sulphur to iron, and turning enemy soldiers into normal settlers (Trojans).
The player's territory can only be expanded by using pioneers or building a military complex near the territory border. Each complex must have at least one soldier garrisoned for the territory to expand. To recruit soldiers, the player must build a barracks, with each individual soldier requiring their requisite weapon to transition from settler to soldier. The player can also build lookout towers, which are manned by regular settlers, and which can see for great distances, but don't grant new territory. 2b1af7f3a8